How might we design a low-cost smart speaker solution that supports and motivates individuals living with MCI, so they can live independently for longer?
This was a 2-semester-long capstone project in collaboration with IQ Solutions to design high-level product concepts to support individuals living with MCI (Mild Cognitive Impairment), early-stage ADRD (Alzheimers Disease and Related Dementias), and their caregivers. We designed a system using smart speakers and a smartphone that allows individuals with MCI to complete and confirm activities based on time, task and proximity. The design and prototype to be developed during this project will be used to help secure funding for future development. We used a modified version of the Remote Design Sprint Methodology to test several different product concepts across 5 sprints. We extended the sprints to 4-5 weeks each. Each sprint had a combination of research, design, and testing prototypes with users. |
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Sprint 1: Understanding
Detecting Proximity
The Problem SpaceWe started our journey with some baseline research of the problem. We were surprised to learn that MCI is more common than we thought. According to the World Health Organization, a predicted 15-20% of people over 65 have MCI. Dementia is as well: 50 million people worldwide have dementia, with 10 million new cases per year.
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The Initial Sketch: How does it work?
From various presentations we attended and our talks with experts, we learned that medication adherence is one of the biggest issues for our user group, so our scenario involved the user setting up the system and the system reminding them to take their medication in the correct location and time. Once the user confirmed that they took their medication, the system would send a notification to their designated caregiver. This is the sketch I did, which we ended up using for our final design.
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What's in the system?
From our problem space, we designed several possible solutions for detecting user proximity, and decided to go with a solution that could utilize several devices: beacons, smart speakers, the user’s phone, and a wearable.
In future testing sessions we hid the beacons unless asked, because we wanted more feedback on other portions of the prototype beyond "how it works." |
The First Mockup |
We created a clickable mockup using Figma that guided the user through a narrated scenario, which set up the speaker, beacons, watch, and phone app. I laid out the onboarding phone screens.
We didn’t have IRB approval for our project at this point, so we were not able to test with our target user group; individuals with MCI and early stage ADRD. We tried to reconcile this by just testing the prototype with older adults. |
Testing ChallengesBecause we were unable to test with our target users, interviewees had some misconceptions about individuals with MCI and their capabilities. When asked to imagine themselves as an individual with early stage ADRD, interviewees thought that they would not be able to do any of the tasks presented in the prototype.
We later presented the prototype to Emma Dixon, an early-stage ADRD expert, and she said that the tasks would not be too complicated for our user group. Despite this, we feel that the design could definitely be simplified for a better user experience. |
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Initial Learnings
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Sprint 2 + 3: Research and Exploration
Motivation and our Target Users
Going forward we...
When we ended Sprint 1, we were still lacking necessary understanding of our target user group. To fill this knowledge gap, we conducted a lot more supplemental research before tackling our next design-- we watched video interviews from individuals with MCI, read research papers, spoke with dementia and aging experts such as Emma Dixon, and watched expert presentations.
There are a lot of solutions out there to solve medication adherence. However, there aren’t a lot of technological solutions to preventative care for the condition’s progression, and solutions that bring joy into these people’s lives. According to our research, staying socio-cognitively active is key to staying in the MCI stage of ADRD for longer, so this became our Sprint 2 and 3 focus. |
New Focus: How might we use motivational factors ("the why's") and contextual information to suggest the right things at the right time in a conversational way?
Our Key Design Concepts
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Testing Key Concepts |
To more smoothly test our ideas, we decided to go with a video showing contexts of use with 2 different use cases. This enabled us to focus on user reception for our larger concepts rather than high-fidelity interactions.
We got IRB approval, so we were able to do 12 interviews to test our 2 prototypes! Six of those interviews were with individuals with MCI, and the other 6 were with caregivers of those with ADRD. We recruited through snowballing and Facebook support groups. |
Feedback during interviews
This would be immensely helpful for me. I have depression too, so it's really difficult to get off the couch sometimes. |
I like that it's gentle and wouldn't make me feel stupid or judged like when my family tells me to do things. It seems like it would be easy to use. |
I like that it's more proactive than reactive. It encourages and stimulates you like a coach. |
What did people think about our concepts?
1. Is this more motivating than what people are currently doing?Yes: Both caregivers and users with MCI found all features to be motivating, and reduced burden on themselves and loved ones.
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2. Will people want to do activities suggested by the system?Yes: Most participants appreciated activity suggestions due to positive reinforcement, and usefulness in habit development and maintenance.
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3. Do people find the system intrusive or invasive? No: As long as they could turn off some data sharing features, users had minimal reservations.
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4. Do people like the system having a more conversational tone?Yes: The conversational aspect was viewed as a key competitive advantage compared to other devices on the market.
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What we learned about our users...
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Sprint 4+5: Implementation
Making the Final Prototype [WIP]
Since the concepts we tested were received well in video form, we moved forward with creating a higher-fidelity prototype for both the Alexa Skill and the phone application.
Since participants wanted a high level of customization, we decided that onboarding would be the focus in Sprint 4. In Sprint 5, we built out the rest of the system as it would function for 2 different use cases: gardening and guided mindful stretching. |
Product research: What onboarding questions should we ask?
How might we ask for just enough information upfront, to maximize immediate functionality without being too cumbersome to set up? I was the team facilitator for this Sprint, and I had to figure out how to reformat the Design Sprint methodology for our newly product-oriented goals. We started out by doing a lot of product research of apps for habit-forming and goal-setting. We researched over 20 different apps for this process. |
Onboarding Prototype |
We started with a Wizard of Oz testing method for the Alexa skill, by creating a detailed map of possible inputs and corresponding outputs, and pre-recording all outputs using Amazon Polly. This worked especially well for gathering potential user inputs, since we haven't built out the full breadth of user responses yet. During Sprint 5, we are using VoiceFlow to fully build out the voice prototype.
We used a Figma prototype to build out the phone onboarding. We split into two working teams; I was on the phone app team and helped with layouts and visual design. |